Rebels and Lords
I spent my weekend of August 12th to 15th, 2005 coding a clone of the C64 game, Rebels and Lords. It originally
appeared in an edition of the Ahoy! magazine. The point of the game is to be the last one surviving in
a medieval war.
The game extends from the original gameplay slightly, but is basically the same. It also features:
- Path Finding - your troops will take the best path to reach their destination
- War Room - Go online and play against your buddies
You can grab a copy right here:
Change Log:
-
Version 0.12 - August 20th, 2005
- Added a network activity indicator
- Fixed a bug when calculating damage after battles
- Fixed some minor potential problems related to net play
- Fixed a bug introuduced in V0.11 that broke hot seat mode
-
Version 0.11 - August 18th, 2005
- Smart path finding for the troops
- In game chat; press 'T' to activate
- Major bug fix that fixes crashes during fights
-
SpeedHack Version - August 15th, 2005
In order to follow the rules of the competition, the game is in low resolution and low colors
(as the screenshots below show).